Lo que se me venga a la mente.
I'm a Silent Hill nut and won't deny it. It's not something someone can hold against you, the game is great, the series is great, what else is there to say ? Nothing, you just have to like the art and talent present throughout this work. So, from time to time I'm always writing something about Silent Hill, specially after playing the game, I just have to do something, it's like clapping when you've seen something very well done. The same happens to me with Silent Hill 1 or 2 or 3 or 4, I just have to clap, celebrate it somehow. For me, most of the time, that means to write something.
professors that study games and silent hill, both liked it, so it's not a bad article, although it's no more than just that, it's not an essay, it's halfway between a review and an analysis. What's certain is that it's not boring. I sincerely hope you all like it. I wanted to include it in a selection of my best, or most interesting articles, but it's English, and all the other articles were in Spanish, it didn't fit, but I wanted to include it somewhere, somehow. This is my answer to both question: there and this way. You may download my article by clicking on the articles name (it's a pdf document, with lots of pictures) which is RUnning scarce - Article on Silent Hill 3
BUeno, me temo que es otro artículo en inglés. Lo escribí hace muuucho tiempo, pensaba incluirlo en mi selección de artículos, pero como estaba en otro idioma, desentonaba el asunto y no lo hice. Sugiero a todos aquellos que pueden leer inglés, bajar este artículo, ya que es un brevisimo análisis de un aspecto de la narrativa dentro de Silent Hill 3, y es uno muy interesante. Bueno, espero les guste, ya saben, sólo tienen que presionar en el siguiente enlace: Running scarce - Article on Silent Hill 3